Conversion Formats

Convert DDS to MAP

Convert Microsoft DirectDraw Surface to Colormap intensities and indices

Microsoft DirectDraw Surface
Image Read Write
This is the format that is used in the OpenGL and Microsoft DirectX development environment. It is used to store bitmap images of user interface environments and textures. It allows you to store information in compressed and uncompressed forms. It is used for texturing game models and storing entire textural arrays to create games and 3D-software applications. DDS is used to develop the latest-generation video game consoles. It makes it possible to compress texture blocks 'on the fly', which increases performance when you run the application.
Colormap intensities and indices
Image Read Write
This format is used as the color palette format for a variety of operating system image editors. It is used to store font templates in text and graphic editors. It allows you to change color intensity and transparency levels.
Supported: Conversion from DDS to MAP is listed.

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